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  • You Asked For It

    ChessTDD 35: Acceptance Tests for Knight Movement

    ByErik Dietrich May 19, 2015

    Things are really starting to flow with the acceptance tests now. In this episode, not only did I mercifully not uncover any important bugs, but I defined knight movement in acceptance tests in a way that I feel pretty good about. I’m learning as I go about using SpecFlow, which is cool, and as the…

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  • Announcements

    Low Cost Legacy Help

    ByErik Dietrich May 17, 2015

    If I think back a number of years, I can remember sitting in a software shop and feeling like the iconic stranger in a strange land.  I valued writing clean code, practicing TDD, refactoring away from procedural, legacy cruft, and generally improving my craft.  This was not otherwise common.  There were architects in that place…

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  • Appeasers, Crusaders, and Why Meetings Usually Suck
    The Life of a Programmer

    Appeasers, Crusaders, and Why Meetings Usually Suck

    ByErik Dietrich May 15, 2015May 19, 2017

    I think this is about to get weird, but bear with me, if you’re so inclined.  This is going to be another one of those posts in which I try to explain myself by way of a vague apology for my abnormality.  But maybe if enough of you are similarly abnormal, it’ll gain a little…

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  • Run with It

    A New Kind of Blog

    ByErik Dietrich May 12, 2015

    This comic from The Oatmeal is one of my favorite pieces of internet.  That’s true for a variety of reasons, but one of them is how he explains that it’s much easier to be told what to write than to be given the instructions, “write about whatever you want.”  He’s not alone in feeling this…

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  • You Asked For It

    ChessTDD 34: Specflow for Pawn Movement

    ByErik Dietrich May 10, 2015

    This episode featured a return to progress toward shippable features.  I refactored the first feature that I’d started to use the new, idiomatic Specflow approach.  This resulted in it making the most sense to have this be the feature for pawn movement and thus progress toward implementing the pawn’s movement as well as shaking out…

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