DaedTech

Stories about Software

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Appeasers, Crusaders, and Why Meetings Usually Suck

I think this is about to get weird, but bear with me, if you’re so inclined.  This is going to be another one of those posts in which I try to explain myself by way of a vague apology for my abnormality.  But maybe if enough of you are similarly abnormal, it’ll gain a little steam.  I’d like to talk today about my odd, intuitive approach to disagreements over the rightness of opinions or beliefs. (For epistemological purposes, consider anything that you’d think of as a “fact” to fall into the belief category.)

So, let’s say that Alice and Bob are sitting on a bench, and Alice proclaims that blue is the best color.  Bob might agree that Alice is right.  He might disagree with her on the basis that red is actually the best color, or he might disagree with her on the basis that this is a purely subjective consideration, so the idea of a “best” color is absurd.  In short, Bob thinks that Alice is wrong.

Perception of rightness affects different people differently, it appears to me.  There are a lot of people out there for whom rightness is extremely important, and the idea that someone might be wrong and not corrected offends them deeply (as shown here, ably, by xkcd).  I am not one of those people.  I might be baited into the occasional back and forth online (or in any asynchronous form) when someone directly accuses me of wrongness, but that’s pretty much it.  I almost never seek out people to correct general wrongness, and I certainly don’t do it in person — with the exception of very close friends and family, and only then in casual conversation.  By and large, other people being wrong about things doesn’t matter to me.  If I’m sitting in the bar, having a beer, and some drunk is yammering political opinions that get increasingly moronic with each boilermaker, I have an innate gift for quietly enjoying the free spectacle.

But there are situations that require cooperation, often professional ones.  Working with another person, there may be some debate or disagreement over the course of action that ought to be taken, and, in such cases, the moment happens when I’m convinced that someone is wrong, and they’re equally convinced that I’m wrong.  The first thing that I do is evaluate whether or not the wrongness negatively impacts me.  If not…meh, whatever. Read More

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8 Career Tips That Don’t Require Competence

A few weeks ago, I posted my spin on the MacLeod Hierarchy and promised to follow up with a post addressing the kind of vacuous, non-strategic career advice that is often given in Buzzfeed sorts of formats.  I started, then, to type this post, but realized that a bridge of sorts was needed.  So I indulged a digression wherein I described the corporate idealist that typically solicits and follows this sort of advice.  (That post also became pretty popular, with a number of requests to pre-order my upcoming book, which you can now check out here on leanpub).  Now, having described the corporate idealist and his willingness to overwork in exchange for useless status tokens, I can go on to be clearer about why so much of the career advice that you tend to hear is so, well, frankly, dumb.

I started to write this just from anecdotal experience, including various comical, ham-fisted self promotion attempts that I’ve watched over the years.  But then I thought it’d make more sense to go out, do some research, and synthesize my experience with actual advice offered in these “Linkbait for Idealist” articles.  This is a list of the ones that I read as reference material.  (As an aside, I also stumbled across a few that offered fairly sensible, decent advice for how to advance meaningfully, so it is actually possible to find advice that isn’t silly)

KingOfSmallKingdom

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Clean Communication

Do you remember your early days of software development in a team setting? If you do, and you’re anything like me, you’ll have awkward memories of trying too hard. Eager to show that you were ready for a seat at the big kids’ table, you’d dive into new assignments with the sort of over-eager attitude that made the grizzled veterans around you roll their eyes knowingly and, perhaps, smile faintly indulgent smiles.

It was time for you to shine. Adding a new radio button option to an existing series of options was the perfect chance for you to show that you knew what the Composite Pattern was. And, why use any of the collection types in the standard library when you could roll your own and use a method header comment to prove, mathematically, that it sorted itself in O(n log n)? Any unimaginative clod could write code that did what the users needed it to do, but it took a visionary, like you or me from days past, to write code that mostly did what users needed it to do while showcasing lessons from all 4 years of your undergraduate programs. Each feature that you delivered was a chance to add to your own personal portfolio at the company.

scan0002

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The Tech Lead Role: Lessons from Ancient Rome

 

Julius Caesar, Mark Antony, and Cassius walk into a bar, and the bartender asks them what they’ll have. “3 beers!” Caesar proclaims. “2 beers,” whispers Cassius.

 

Because I’m not a historian, I have the luxury of making spurious historical arguments that suit my purpose. I can even bring in Star Wars if I want to. For those of you only passingly familiar with the story of Caesar, he was the pivotal, popular, and controversial figure around which the Roman Republic became the Roman Empire. He was also the obvious inspiration for the scene in which Chancellor Palpatine becomes Emperor Palpatine, causing Padme to remark, “so this is how liberty dies… with thunderous applause.” Caesar was a popular and extraordinary general that imposed his will on the increasingly ineffectual Roman Republic, essentially replacing it with a more unified and centralized imperial government. That is, until his friends in the bar assassinated him in the name of “liberty.”

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Lifting the Curse of Knowledge

public ActiveProduct(Product product, StringVersion driver, Side es)
{
    Side = es;

    try
    {
        if (product == null)
            throw new Exception("Can't create an active product from a null product");

        Logger.LogTimeStudyStart("ActiveProduct create");

        if (driver.IsEmpty())
            CurrentDriver = product.Driver;
        else
            CurrentDriver = driver;

        _Device = Session.Instance.DeviceManager.CreateHI(es, CurrentDriver.ToString());
        _Device.ConnectionStatus += Device_ConnectionStatus;
        _Device.BatteryStatus += Device_BatteryStatus;
    }
    catch (Exception ex)
    {
        ExceptionHandler.HandleException(ex);
        throw ex;
    }
    finally
    {
        Logger.LogTimeStudyEnd("ActiveProduct create", "ActiveProduct: Creating " + driver);
    }

    State = ActiveProductState.Simulated;
    Environments = new SortedList<string, Environment>();
    this._Product = product;
    _Options = product.AvailableOptions;
    AvailablePrograms = new ProgramSlots(this) { HIStartIndex = 0 };
    AccessoryPrograms = new ProgramSlots(this) { CanRemoveOverride = true, StartIndex = 4, IsAutoShifting = false };
    VirtualPrograms = new ProgramSlots(this) { IsVirtual = true, CanRemoveOverride = true, SlotConfig = Limit.None };
    SlotCalculator = new ProgramCalculator(this, false);
    VirtualCalculator = new ProgramCalculator(this, true);
    DFS = new DFSCalibration(this);
    Accessories = new Accessories();
    PowerBands = PowerBands.Unknown;
}

As most of you know, one of the biggest anti-patterns when you’re instantiating program slots is to forget to set CanRemoveOverride to true. But what you probably didn’t know was that the SlotConfig is — Just kidding. I lifted this from a post I wrote almost 3 years ago about legacy code I was working with then. I have little more idea than you do what any of that means.

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