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  • Free Agent Developers

    What It Really Means to Niche Down

    ByErik Dietrich June 20, 2016April 9, 2018

    It’s been a rather frustrating few weeks for me, at least in terms of getting things done at home.  One of the cables on my garage door got off of its track somehow, and my time is at a premium, so I set about hiring someone to fix it.  I went onto Angie’s List to see if I could…

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  • The Life of a Programmer

    Three Martini Open Office Plans

    ByErik Dietrich June 14, 2016June 16, 2017

    A tweet came into my Twitter feed last night, and I noted that (1) I was a little late to the party and (2) it was wildly popular.  I found myself a bit surprised, because it was critical of the open plan office construct, which I figured was by now just an accepted condition of salaried employment,…

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  • The Life of a Programmer

    Dealing with Legacy Code for Developers: Managing your Manager

    ByErik Dietrich June 12, 2016

    Editorial note: I originally wrote this post for the NDepend blog.  Click here to check out the original, on their site.  While you’re there, take a look around at the other posts and the offering. Here’s a campfire horror story of legacy code that probably sounds at least somewhat familiar. One day, your manager strolls…

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  • The Life of a Programmer

    Creating Your Code Review Checklist

    ByErik Dietrich June 9, 2016

    Editorial Note: I originally wrote this post for the SmartBear blog.  You can read the original here, at their site.  There’s a lot of other good stuff over there as well, so look around. In any line of work, there are a number of rites of passage by which you can mark your career and…

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  • Chess TDD 62: Finishing Chess TDD
    You Asked For It

    Chess TDD 62: Finishing Chess TDD

    ByErik Dietrich June 7, 2016

    You might not have expected to read this, and I honestly wasn’t really expecting to write it, but here we are.  I’m going to call it and announce that I’m finishing Chess TDD series.  It’s been a lot of fun and gone on for a long time, and I’m not actually done with the codebase (more on…

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